La sesion normal de CTDP, no me da ningun problema. Se ve perfectamente.
Esta imagen es la ruta donde estan los veh, he puesto la del BAR, la estructura de los demas es la misma solo q cada uno con el equipo correspondiente.

Esta otra es lo q me aparece al selecionar la sesion CTDPFOCA2006 y al seleccionar vehiculo solo sale el safetycar. Curiosamente si q coge bien la ruta del safety en el archivo rfm pero todos los demas coches nada de nada.


Este es el archivo rfm original que instala el parche, F1CTDPFOCA.rfm.
// Game/Season Info:
Mod Name = CTDP F1 2006SE FOCA
Track Filter = *
Vehicle Filter = CTDPF1_2005FOCA
SafetyCar = AMG_SLK55.veh
Matchmaker = match.rfactor.net
Matchmaker TCP Port = 39001
Matchmaker UDP Port = 39002
Loading Bar Color = 16750848
RaceCast Location = racecast.rfactor.net
Max Opponents = 21 // maximum opponents in practice/quick race/grand prix/championship
Min Championship Opponents = 3 // minimum opponents in championship only
ConfigOverrides
{
MusicDir=Music\CTDP\
VehiclesDir=GAMEDATA\VEHICLES\CTDP\
DriversDir=GAMEDATA\TALENT\CTDP\
OSCFile=CTDP05SEUI.OSC
}
Season = CTDP F1 2006SE FOCA v1.4
{
FullSeasonName = FIA Formula One Season 2006 FOCA
BaseCreditMult = 1000.0
MinExperience = 5000
EntryFee = 25000
Vehicle Filter = CTDPF1_2005FOCA
Min Championship Opponents = 21
SceneOrder
{
Toban_Short
Mills_Long
Birmingham_MP_Club
Toban_Long
Mills_Short
S_Heights_short
Toban_Long_Rev
Birmingham_MP_Short
Mills_Long_Rev
Birmingham_MP_Long
Toban_Short_Rev
Orchard_Lake_RC
Shakir
Monza
}
}
DefaultScoring
{
RacePitKPH = 100
NormalPitKPH = 80
Practice1Day = Friday
Practice1Start = 11:00
Practice1Duration = 60
Practice2Day = Friday
Practice2Start = 13:00
Practice2Duration = 60
Practice3Day = Saturday
Practice3Start = 10:00
Practice3Duration = 45
Practice4Day = Saturday
Practice4Start = 11:15
Practice4Duration = 45
QualifyDay = Saturday
QualifyStart = 13:00
QualifyDuration = 60
QualifyLaps = 3
WarmupDay = Sunday
WarmupStart = 9:30
WarmupDuration = 30
RaceDay = Sunday
RaceStart = 14:00
RaceLaps = 50
RaceTime = 120
}
// Money and experience accumulation (mostly multipliers for hard-coded values
// which have various factors taken into account like number of competitors)
StartingMoney = 30000000 // always start with zero experience, but you need some money
StartingExperience = 1 // start with no experience
StartingVehicle = Christijan Albers, Patrick Friesacher.veh
DriveAnyUnlocked = true // whether player can drive any unlocked vehicle, or if player has to own it
BaseCreditMult = 1.0 // base which is multiplied by all the other multipliers
LapMoneyMult = 1.0 // laps completed (based roughly on expected lap times)
LapExpMult = 1.0
FineMoneyMult = 1.0 // fines
FineExpMult = 0.0
PoleSingleMoneyMult = 1.0 // pole positions in single player
PoleSingleExpMult = 1.0
PoleCareerMoneyMult = 1.0 // pole positions in career mode
PoleCareerExpMult = 1.0
PoleMultiMoneyMult = 1.0 // pole positions in multiplayer
PoleMultiExpMult = 1.0
WinSingleMoneyMult = 1.0 // wins in single player
WinSingleExpMult = 1.0
WinCareerMoneyMult = 1.0 // wins in career mode
WinCareerExpMult = 1.0
WinMultiMoneyMult = 1.0 // wins in multiplayer
WinMultiExpMult = 1.0
PointsSingleMoneyMult = 1.0 // points in single player
PointsSingleExpMult = 1.0
PointsCareerMoneyMult = 1.0 // points in career mode
PointsCareerExpMult = 1.0
PointsMultiMoneyMult = 1.0 // points in multiplayer
PointsMultiExpMult = 1.0
// CTDP and
www.Onlineracer.de Rules
ParcFerme = 2
FormationSpeedKPH = 265
MinimumYellowLaps = 1
RandomYellowLaps = 2
ClosePits = 0
AdditivePenalties = 0
LapsToServePenalty = 4
ParcFermeFuel = 1.0
ParcFermeTires = 300
ParcFermeSetup = 1
BlueFlags = 1
FreeSettings = 234
SafetyCarRoadMult=0.98
SafetyCarOvalMult=0.98
SpinRoadSeverity=0.04
SpinOvalSeverity=0.04
PitSpeedingAllowance = 0.5
PrivateQualifying = 0
FreezeOrder = 1
FinishUnderCaution = 0
// Season scoring info
SeasonScoringInfo
{
FirstPlace = 10
SecondPlace = 8
ThirdPlace = 6
FourthPlace = 5
FifthPlace = 4
SixthPlace = 3
SeventhPlace = 2
EighthPlace = 1
PolePosition=1
}
SceneOrder // first one in the list will be the default track when loading up the first time
{
Toban_Short
Mills_Long
Birmingham_MP_Club
Toban_Long
Mills_Short
S_Heights_short
Toban_Long_Rev
Birmingham_MP_Short
Mills_Long_Rev
Birmingham_MP_Long
Toban_Short_Rev
Orchard_Lake_RC
}
// Pitstop locations in order from front to back, with the number
// of vehicles sharing each pit ... if the order needs to be
// reversed on an individual track, set "ReversePitOrder=1" in
// the track-specific GDB file.
// These are now "pit group" names, not necessarily team names.
// In the VEH file, the pit group defaults to the team name but
// can be overridden by defining "PitGroup=<name>".
PitGroupOrder
{
// format is: PitGroup = <# of vehicles sharing pit>, <groupname>
PitGroup = 2, Group1
PitGroup = 2, Group2
PitGroup = 2, Group3
PitGroup = 2, Group4
PitGroup = 2, Group5
PitGroup = 2, Group6
PitGroup = 2, Group7
PitGroup = 2, Group8
PitGroup = 2, Group9
PitGroup = 2, Group10
PitGroup = 2, Group11
PitGroup = 2, Group12
PitGroup = 2, Group13
PitGroup = 2, Group14
PitGroup = 2, Group15
PitGroup = 2, Group16
PitGroup = 2, Group17
}
Pos na q cada vez estoy mas perdio, xdxd
Saludos y gracias a todos por la ayuda y perdon por ser un coñazo. xdxd